Official rules
How the Weekly League, the Holder Cup, the Season Championship, tournaments and the monthly bounty work, and how prizes are paid.
No purchase necessary
You don't have to buy anything to enter or win. Shop purchases change how things look and how fast the Season Scroll fills. They never change scores, League points or who wins. Void where prohibited by law.
Who can win
Players who are 18 or older (or the age of majority where they live) and allowed to receive these prizes where they live. One profile and one wallet per person.
To be eligible for a prize you need a connected Solana wallet and at least the minimum number of League games in that period, shown on the League board.
How points are earned
League points come only from play the server verifies: your first Daily Challenge run each day (the same deck for everyone) and live matches with at least two real players, up to 10 live matches a day. Solo quick games do not count.
Points per game follow the leaderboard rules: 5 per Region you hold, plus 100 for a win or 50 for a tie, and a bonus for beating real players in live matches. Announced events can multiply League points for a set time.
Periods and prizes
Weekly League: Monday 00:00 UTC to the next Monday 00:00 UTC. The top 10 eligible players share the weekly prize pool shown on the board.
Holder Cup: the same week and points, ranked among players whose connected wallet holds $SHY or a Shytoshi Shadow. The top 5 eligible holders share the Holder Cup pool.
Season Championship: every 4 weeks. The top 3 eligible players by League points over the season share the season pool.
Prize pools are shown in US dollars and paid in $SHY from the community marketing wallet, at the market price when payouts are prepared. Ties go to the player with fewer games.
Tournaments
Tournaments are free knockouts of live matches, scheduled by the team and shown on the Play page with their start time, player limit and prizes. Sign up any time before the start while spots are left.
Check-in opens 30 minutes before the start. Players who are signed up but not checked in when it starts lose their spot. If fewer than 2 players are checked in, the tournament is called off.
At the start, checked-in players are drawn at random into tables of up to 4, with bots in any empty seats. A table starts when all its players are there, or after about 2 minutes. A player who doesn't arrive is replaced by a bot and is out.
At each table, the real player who finishes highest moves on: most Regions at the end, then most cards in hand. Bots never move on. Winners are drawn into new tables each round until 4 or fewer remain, and the final table decides 1st to 4th. Players knocked out earlier are placed by how far they got.
Koban prizes are added to the players' accounts automatically when the final table ends, and the winner gets the Cup Champion title. Any extra prize named in the tournament's note is sent by the team, under the Payouts and Fair play rules below.
Monthly bounty: the 15 Club
Winning a game while holding all 15 Regions is the rarest finish in Shilluminati Online. Each calendar month (UTC), the first player to do it in a qualifying game wins the monthly bounty shown on the Play page, paid in $SHY. There is one winner a month.
Qualifying games: a solo game on Normal with best move hints off, your first Daily Challenge run of the day, or a live match you play to the end yourself. Easy games, games with hints on, Duels, Daily practice runs and seats a bot finished for you don't count. Solo games count once the server has verified and saved the score.
The server records the winner the moment the score is saved. If nobody does it in a month, there's no winner that month and the next month's bounty opens on the 1st. Everyone who does it, winner or not, gets the 15 Club title.
The Play page also shows this month's Closest to 15 board: each player's most Regions held at the end of a qualifying game, with ties going to a win and then to whoever got there first. It's there so everyone can see who's closing in. Only a win holding all 15 Regions takes the bounty.
The winner needs a connected Solana wallet to be paid. The bounty is usually sent within 7 days and its transaction is shown on the Treasury page. The other rules on this page (who can win, payouts, fair play) apply to the bounty too.
Payouts
Results are frozen when each period ends. Prizes are usually sent within 7 days to the wallet connected to the winning profile, and each payout's transaction is shown on the League board.
Winners are responsible for any taxes on prizes. Prizes can't be transferred or swapped for something else.
Fair play
Cheating, using more than one profile, colluding in live matches, or exploiting bugs means disqualification and forfeited prizes. We may review results and withhold or reverse a prize when fair play is in doubt.
We may change, pause or end these competitions, and will announce changes on the site and in Telegram. Prize pools come from the community marketing wallet and depend on what it holds.
Last updated October 7, 2026. Questions: message the team in the $SHY Telegram.